[AE] Multiprocessing 렌더시 사용하면 안되는 효과


afterFX 에서 멀티프로세싱(MP) 렌더링을 할 경우 다음 효과를 사용시 MP 렌더링이 안됩니다.


  • Auto Color

  • Auto Contrast

  • Auto Levels

  • Cartoon

  • Lens Blur

  • Particle Playground

  • Shadow/Highlight

  • 2010/07/03 14:59 2010/07/03 14:59
    maxjix
    AFX/info 2010/07/03 14:59

    adobe encore cs4 - Blu-ray Error: "Fatal Error", Code: "6", Note:"

    adobe encore cs4 - Blu-ray Error: "Fatal Error", Code: "6", Note:"


    What finally worked was changing the disc name and the filename/location. I changed the name of the disc from "Smith-Jones Wedding Unedited HD Footage" to "disc" and the filename from "unedited_footage.iso" to "disc.iso" set to build to the root c: and I was able to build a Blu-ray ISO image.



    encore disc 이름이 너무 길면 에러가 나는듯하다.

    타이틀 이름은 최대한 줄이고, iso 이미지 이름도  4글자 이하로 줄이면 해결 가능.
    2009/11/10 21:03 2009/11/10 21:03
    maxjix
    windows 2009/11/10 21:03

    Incompatible effect. Multiprocessing is off

    When After Effects temporarily disables multiprocessing with Render Multiple Frames Simultaneously

    If After Effects can’t use background processes to render multiple frames simultaneously, a message appears in the Info panel and After Effects uses only the main foreground process to render all frames. These messages include the following:

    • “Incompatible composition. Multiprocessing is off.”

    • “Incompatible effect. Multiprocessing is off.”

    • “Incompatible preview mode. Multiprocessing is off.”

    In general, the reasons for After Effects temporarily disabling the Render Multiple Frames Simultaneously multiprocessing feature fall into these categories:

    • The rendering of a single frame requires more RAM than is available to the individual background processes.

    • The project uses OpenGL for rendering of previews or final output. The Render Multiple Frames Simultaneously multiprocessing feature works by using background processes on multiple CPU processor cores to render frames, whereas rendering with OpenGL works by moving processing to the GPU. (See Render with OpenGL .)

    • The composition uses an effect that relies on GPU processing. These effects are generally effects implemented with Pixel Bender.

    • The composition contains a live Photoshop 3D layer. (See 3D object layers from Photoshop .)

    • The composition uses an effect with a temporal component that renders much more quickly when the rendering process has access to a cache of previous frames. These effects include some effects with a Temporal Smoothing option.

    • The composition uses an effect with a temporal component that requires frames to be rendered in strictly sequential order.

    If a composition uses any of the following effects, the composition will not be rendered with the Render Multiple Frames Simultaneously multiprocessing feature:

    • Auto Color

    • Auto Contrast

    • Auto Levels

    • Cartoon

    • Lens Blur

    • Particle Playground

    • Shadow/Highlight

    Note: Some third-party effects—such as CC Time Blend and RE:Vision Effects Video Gogh—are also incompatible with the Render Multiple Frames Simultaneously multiprocessing feature.


    http://help.adobe.com/en_US/AfterEffects/9.0/WSDD65B476-971A-48e9-A5FD-D90E9A2B996E.html 
    2009/10/20 19:16 2009/10/20 19:16
    maxjix
    AFX/plugins 2009/10/20 19:16
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